﻿using An_Im.Core;
using An_Im.Theme.Custom;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace An_Im.UI
{
    /// <summary>
    /// AnImAnimRenameControl.xaml 的交互逻辑
    /// </summary>
    public partial class AnImAnimRenameControl : UserControl
    {
        public AnImAnimRenameControl()
        {
            InitializeComponent();
            itemsControl_lv1.ItemsSource = AnimEffect.NativeAnimTypeList;
        }

        private void replacedNameTextBox_KeyDown(object sender, KeyEventArgs e)
        {
            //if(e.Key == Key.Enter)
            //    GlobalMessageStateUpdater.RaiseAnimationSequenceMessage();
        }

        private void replacedNameTextBox_LostFocus(object sender, RoutedEventArgs e)
        {
            GlobalMessageStateUpdater.RaiseAnimationSequenceMessage();
        }
    }
}
